The artist poured non-toxic dye into the rivers of different cities in the world (here it's Chicago) to draw people's attention to the environment they pass everyday.
HUO: So the idea was to make the city visible for its inhabitants, who no longer take any notice of the way it works or what's special about it. What you did was aimed at challenging their perception of their environment as something changeless and reassuring.
OE: Right. I wanted to get a fix on how the river is perceived in the city. Is it something dynamic or static? Something real or just a representation? I wanted to make it present again, get people to notice its movement and turbulence. For a few minutes there it was "hyperreal". In some respects the history of cities is the history of how they're represented and most of the time this is done by accentuating the classical, monumental structures that suggest power. The way we experience public spaces is more to do with the way representation and iconography influence our senses and our habits of seeing. A lot of people see urban space as an external image they have no connection with, not even physically.
An installation by Brian Griffiths in the London Underground:
From the website: Conscious of the transitional nature of both the site and its occupants the work taps into the character of this fleetingly captive audience, exaggerating a sense of expectation tinged with boredom, mental doodling and day-dreaming.
'It's a GoodDay to reduce the trash' is the message behind this project. Keeping material useful is quite a challenge for us humans. Hopefully we will become better at it soon. Because a garbage dump is not a very nice playground for kids to grow up on.
We are working on how you can participate on this project. It's bound to have something to do with two balloons, a black edding, some carton, tape and trash.
This trashcan can sense if something is thrown inside or taken out, can weigh the trash and projects its treasures back to the street. Like this, people reflect more on the things they are throwing away and might even start playing.
What representations and potential interactions with discarded human traces will intrigue, excite, disgust, and inspire urban dwellers into a new awareness and participation in this part of the city's physicality and their daily lives?
How can technology embedded within the city�s infrastructure facilitate and provoke story telling?